Continent: Eastern Kingdoms · Levels: 20–30 (tabletop 5–7) · Held by: Nominally Stormwind. In practice, nothing living.
It was called Brightwood once. Then The Third War and a badly-handled summoning turned it into this.
The dead do not stay buried at Raven Hill. Worgen — the Nightbane — hunt the deep woods, released by a spell nobody will admit to casting. Ogres hold Vul'Gol. And the Kingdom of Stormwind, again, has sent nobody.
Darkshire survives on the Night Watch: exhausted volunteers who patrol until they can't and are led by a commander who is very obviously past breaking.
Points of Interest
| Site | What's There |
|---|---|
| Darkshire | The last town. The Night Watch. Everyone is armed and nobody sleeps. |
| Raven Hill Cemetery | The dead are getting up. Morbent Fel is why. |
| Manor Mistmantle | The Stalvan chain ends here. Read the letters in order. |
| Vul'Gol Ogre Mound | Ogres, and worse things they've been feeding |
| Twilight Grove | A green dragon portal to The Emerald Dream — and it is not well |
| Addle's Stead | A farm that went wrong |
| Yorgen Farmstead | Abercrombie's business |
Dangers
- Worgen (Nightbane) in the deep woods
- Undead across the whole zone
- Ogres at Vul'Gol
- Skeletal and spectral things on the road at night





