Vanilla's eight-rank ladder, run as a real subsystem rather than a progress bar.
Hated → Hostile → Unfriendly → Neutral → Friendly → Honored → Revered → Exalted
Running It
Track a simple score per faction, −3 to +4:
| Score | Rank | What It Means At The Table |
|---|---|---|
| −3 | Hated | Attacked on sight. Bounty posted. |
| −2 | Hostile | Refused service, followed, reported |
| −1 | Unfriendly | Prices doubled. No favors. |
| 0 | Neutral | Transactional. They don't know you. |
| +1 | Friendly | Fair prices, minor favors, gossip |
| +2 | Honored | Real discounts, safehouses, introductions |
| +3 | Revered | Their trained members assist. Restricted goods. |
| +4 | Exalted | You are one of them. Titles, mounts, secrets. |
Shift a rank when the party does something a faction genuinely cares about — not per quest turned in.
Factions Worth Tracking
At launch: Argent Dawn · Timbermaw Hold · Steamwheedle Cartel (Booty Bay, Gadgetzan, Everlook, Ratchet) · Bloodsail Buccaneers · Ravenholdt · Thorium Brotherhood · Hydraxian Waterlords · Wildhammer Clan · Gelkis Clan · Magram Clan · the six racial factions of each side.